Color
Geometry
Effects
Other
1. Basic colors
Full screen colors - 5 steps:
- Black, White, Red, Green, Blue.
- All colors.
Check the color uniformity and flickering.
- Red, Green, Blue.
Check the color purity.
- Black.
Check the black level.
Small rectangles in the middle of the screen - 4 steps.
This test is about color production and perception:
- White, Red, Green, Blue.
- Color production.
In CRT monitors the electron/cathode gun doesn't work at full power all the time.
This provides more natural APL (average picture level).
- Color perception.
A large color spot surrounded by a bigger black zone will improve the perception.
RGB color space.
2. Bad pixels
Each pixel is constructed of three subpixels - red, green and blue.
It's a common case the defect to be in only one of subpixels.
However, this subpixel will change the color perception of all neighboring pixels.
- Stuck pixel.
This pixel is always On. It produces light all the time and looks lighter.
- Death pixel.
This pixel is always Off. It doesn't produce light all the time and looks darker.
Test templates:
- Black screen.
- Look out about stuck pixels.
Be aware: only one or two subpixels can be damaged and the "light" pixel to be not white but red, blue, cyan, etc.
- Check the uniformity of gray shades.
- Check the black level.
- Tuneup: gray shades - black to white.
- White screen.
- Look out about death pixels.
Be aware: only one or two subpixels can be damaged and the "dark" pixel to be not black but red, blue, cyan, etc.
- Check the uniformity of gray shades.
- Tuneup: gray shades - white to black.
- Red screen.
- Look out about death red subpixels or stuck green and blue subpixels.
- Check the uniformity of red shades.
- Tuneup: red shades - red to white.
- Tuneup: red shades - red to black.
- Green screen.
- Look out about death green subpixels or stuck red and blue subpixels.
- Check the uniformity of green shades.
- Tuneup: green shades - green to white.
- Tuneup: green shades - green to black.
- Blue screen.
- Look out about death blue subpixels or stuck red and green subpixels.
- Check the uniformity of blue shades.
- Tuneup: blue shades - blue to white.
- Tuneup: blue shades - blue to black.
Tuneup the color and inspect it in middle shades about color uniformity.
RGB color space.
3. Color stripes
Test colors: Gray, Red, Green, Blue, Cyan, Magenta, Yellow.
Each test has 2 steps:
- Gradient around white.
- Gradient around black.
Tuneups:
- Shade level around white / black.
- Gradient direction.
- Number of stripes.
- Border visibility.
Observe the borders (the transition) between stripes.
Especially the "jump" in shade value.
- The border should look same from the bottom to the top of the screen.
- All borders should give us the same perception about the transition from the left most to the right most stripes.
Gray color space: Gray stripes.
RGB color space: all colored (RGB CMY) stripes.
4. Color gradient
Test templates: Gray, Red, Green, Blue, Cyan, Magenta, Yellow.
Each test has 2 steps:
- Gradient around white.
- Gradient around black.
Tuneups:
- Shade level around white / black.
- Gradient direction.
- Border visibility.
Look out about:
- The color should fade gradually.
Look out about following defects:
- Stripes.
The color doesn't fade gradually but jumps in shade value.
- Lighter or darker bays.
The color doesn't fade equally in all pixel rows.
Because of this, rounded or trapezoid shapes appear.
- Tuneup the color to black and then to 100% chroma.
Repeat it with different speed.
Look out about following defects:
- Floating stripes.
The color doesn't fade gradually all the time.
- Flickering.
The pane should not flicker.
Gray color space: Gray gradient.
RGB color space: all colored (RGB CMY) gradients.
5. Color gradient, pattern 6 - RGB CMY
Test colors: Red, Green, Blue, Cyan, Magenta, Yellow.
The test has 4 steps:
- Gradient around black.
- Gradient around black with grill.
- Gradient around white.
- Gradient around white with grill.
Tuneups:
- Chroma value (color shade around black / white).
- Gradient direction.
Look out about:
- The color should fade gradually.
Look out about following defects:
- Stripes.
The color doesn't fade gradually but jumps in shade value.
- Lighter or darker bays.
The color doesn't fade equally in all pixel rows.
Because of this, rounded or trapezoid shapes appear.
- Tuneup the color to black and then to 100% chroma.
Repeat it with different speed.
Look out about following defects:
- Floating stripes.
The color doesn't fade gradually all the time.
- Flickering.
The pane should not flicker.
RGB color space.
6. Pseudo gamut
The color space is stretched to the rectangle of the screen.
Colors schemes:
- RGB
- Gradient.
- Additive.
- Subtractive.
- CMY
- Gradient.
- Additive.
- Subtractive.
- Hue
- Gradient.
- Hue fading to white.
- Hue fading to black.
Color space not supported.
7. Color Cards
This group combines 8 tests.
All tests support so called specialized view - click on a card while pressing the ⌃, ⌘ and ⌥ buttons.
This will open the specialized view - on full screen with card's color.
-
Web safe color cards
Colors with RGB values in step of 33.
The info layer contains color codes for each card.
| 000 | 300 | 600 | ... | F00 |
| ... |
| 00F | 30F | 60F | ... | F0F |
| 030 | 330 | 630 | ... | F30 |
| ... |
| 03F | 33F | 63F | ... | F3F |
| 060 | 360 | 660 | ... | F60 |
| ... |
| 06F | 36F | 66F | ... | F6F |
| 090 | 390 | 690 | ... | F90 |
| ... |
| 09F | 39F | 69F | ... | F9F |
| 0C0 | 3C0 | 6C0 | ... | FC0 |
| ... |
| 0CF | 3CF | 6CF | ... | FCF |
| 0F0 | 3F0 | 6F0 | ... | FF0 |
| ... |
| 0FF | 3FF | 6FF | ... | FFF |
RGB color space.
-
Really web safe color cards
A subset of Web safe colors.
The info layer contains color codes for each card.
| 000 | | | | F00 |
| 003 | | | | F03 |
| 00F | | | | F0F |
| 0F0 | | 6F0 | | FF0 |
| | 3F3 | 6F3 | | FF3 |
| 0F6 | 3F6 | | CF6 | FF6 |
| 0FC | 3FC | | | |
| 0FF | 3FF | 6FF | | FFF |
RGB color space.
-
X11 color cards
The info layer contains color codes and names for each card.
Test steps:
- Colors.
- Color variants.
- Gray shades.
- Color clashes with W3C.
Gray color space: Gray cards.
RGB color space: all colored cards.
-
CSS3 color cards
The info layer contains color codes and names for each card.
Test steps:
- Basic colors.
- Extended colors.
RGB color space.
-
Gray lightness
The info layer contains color codes for each card.
Test steps:
- 32 shades.
- 64 shades.
- 128 shades.
- 256 shades.
Tuneup "Range".
This is the set of color values:
- [0, step, ..., 1].
The color value is normalized in range from 0 / black to 1 / white.
- [0, step, ..., 255-].
The color value is normalized in range from 0 / black to 255 / white.
The first value is 0.
The last value may not be 255 ("255-").
It's due to the integral nature of the color value, the value range and the number of shades.
- [0+, step+, ..., 255].
The color value is normalized in range from 0 / black to 255 / white.
The first value may not be 0 ("0+").
It's due to the integral nature of the color value, the value range and the number of shades.
The last value is 255.
Gray color space.
-
Hue lightness
The info layer contains the lightness / brightness value of each color card.
Test steps.
12 test steps. The hue changes in a step of 30° (from 0° to 330°).
The hue depends on both test step and hue offset.
Tuneups:
- Additional hue offset.
From 0° to 360°. Cumulative to the hue from the current test step.
- Shade steps.
They are in a "2 x N" format, where N is: 16, 32, 64, 128, 256.
The shade depends on the color space:
- HSB.
The first N shades are from the maximum color value to the middle / normal color value.
The second N shades are from the middle color value to black.
- HSL.
The first N shades are from white to the maximum color value.
The second N shades are from the maximum color value to black.
Brightness vs. Lightness.
This test respects the settings about "HS color space" in test settings panel.
As a result HSL or HSB palettes can be shown.
However, in our docs, we mention only the lightness.
Depending on the settings the user should consider lightness or brightness.
HSL / HSB color space.
-
HSL palette, template 1
The info layer contains hue, saturation and lightness / brightness values.
Test steps.
12 test steps. The hue changes in a step of 30° (from 0° to 330°).
The hue depends on both test step and hue offset.
Tuneups:
- Additional hue offset.
From 0° to 360°.
Cumulative to the hue from the current test step.
- Shade steps.
They are in a "%" format, where the percentage is: 20, 10, 5, 4, 3, 2, 1.
The shade step depends on color space and direction:
- Saturation.
The saturation step is the same as the selected percentage.
- Color space.
The shade step is in a "2 x N" format, where N is the selected percentage.
- HSB.
The first N shades are from the maximum color value to the middle / normal color value.
The second N shades are from the middle color value to black.
- HSL.
The first N shades are from white to the maximum color value.
The second N shades are from the maximum color value to black.
Brightness vs. Lightness.
This test respects the settings about "HS color space" in test settings panel.
As a result HSL or HSB palettes can be shown.
However, in our docs, we mention only the lightness.
Depending on the settings the user should consider lightness or brightness.
HSL / HSB color space.
-
HSL palette, template 12
The info layer contains hue, saturation and lightness / brightness values.
The hue depends on tuneup and palette table.
5 test steps.
The shade changes with a step of 20%, 10%, 5%, 4%, 3%.
The shade depends on color space and direction:
- Saturation.
The saturation step is the same as the selected percentage.
- Color space.
The shade step is in a "2 x N" format, where N is the selected percentage.
- HSB.
The first N shades are from the maximum color value to the middle / normal color value.
The second N shades are from the middle color value to black.
- HSL.
The first N shades are from white to the maximum color value.
The second N shades are from the maximum color value to black.
Tuneups:
- Hue offset.
From 0° to 30°.
Cumulative to the hue of each palette.
Brightness vs. Lightness.
This test respects the settings about "HS color space" in test settings panel.
As a result HSL or HSB palettes can be shown.
However, in our docs, we mention only the lightness.
Depending on the settings the user should consider lightness or brightness.
HSL / HSB color space.
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